One, the hastiest resolution of Azshara and the Old Gods situation. I see two biggest problems with the BfA story. And by Nazjatar the faction division collapsed, and the final two patches were played alongside with Alliance or Horde “enemy” players doing the same things. In BfA it was focused, and it worked – of course, your lore knowledge would be most awesome if you played both sides, but at least you had the general idea of enemy continent events and world quested there as easily as within your own. I’m not talking of faction division here – after all, many leveling zones from Vanilla to and through even articulated faction-less Legion (but Stormheim, anyone?) offered a faction-only experience. I’ve discussed the story properly many times before, so I’ll try to summarize my points.Įven I can’t deny the overall story was quite shaky. As always, it’s a personal blog, and it provides only my personal opinion. As the dust settled – and I haven’t been playing the BfA content for a couple of months – it is time to properly look back at the past expansion and review what was good and what was not.
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